After The Basics

After The Basics
At this point you should know: If you do not know how to do any one of the above, please visit Getting Started.
 * How to build a building
 * How to train troops
 * What resources do
 * How to access the world map
 * What an alliance is

In this section I am going to give you an overview of the other buildings in your city and, in general, how to really start to play. You should be able to attack cities now with a small army trained. When you are attacked your buildings are not destroyed. Only your troops, resources and built wall additions can be effected.

Tax Rate
Your tax rate brings in gold and controls happiness and is managed in the castle. If your people are unhappy, bringing down the tax rate will make your production go back up and your people will be happy. Some people find that they get more than enough gold gathering resources and attacking other people so they have their tax rate set low. Just make sure you have enough gold to pay your heroes when they are assigned to jobs.

Warehouse
Your warehouse protects your resources from attacks. As long a you keep your resources under your warehouse level, people cannot steal them. Warehouses do not protect gold.

Hospitals
Hospitals are where your troops are carried when they are injured in battle. As long as you have enough hospital space/hospitals, they will go there and can be healed in queue. Any troops that are injured over your hospital limit will be sent to the Altar and must then be revived with Gems or lost forever. It's a good idea to have a hospital for each type of troop so that you can queue multiple troops after a large battle.

Guard Tower
The guard tower keeps a lookout for those attacking your city. The higher the Guard Tower is, the more information it sees.

The Forge
When you participate in events, you will receive chests with ingredients. These ingredients are used in the forge to fuse buffs and different bonuses such as speed ups or resources or even city moves.

Market
The market allows you to transport resources to your allies with a tax % rate added depending on the level of the market. The higher the market, the more resources you can transfer at a time.